illustration

Fictional Worlds – Everything At Once

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Sorry for the delay in this being posted, but hey, it’s finally here! Enjoy.

My project is about how we create our own fictional worlds, and how we can create objects, people, and even space out of the most minimal idea. The piece I have created is to illustrate my own worlds and everything that happens within them; as we can’t see everything that’s happening in our world, I decided to illustrate everything that happens in mine, so you can see everything at once.

This project began with the plan of using mark-making and drawing to music, this idea came from the Visual Communication project in the exploration stage of the year. I began to listen to music from the game ‘Minecraft’ and started to draw random shapes and designs, which slowly turned into a landscape. ‘Minecraft’ is a computer game, where the landscape is made from cubes and pixels and you can change, build and create your own world. I then explored the idea of fictional worlds and to create more detailed and meticulous drawings, evolving them to what they are now.

For a while, my drawings developed on their own, I would place them on my wall to give influence to the next and that created a chain of drawings which then started to illustrate different dimensions of my fictional world. I researched Paul Noble’s work and gained some influence from his ‘Nobson Newtown’, an illustrated world of his own creation. I was also inspired by Sarah Sze’s work and how she collects and groups her work and creates her own world in her installations.

Once I finished drawing, I decided to collect my work and develop the piece further. I went back to ‘Minecraft’ and decided to use its architecture; I then cr­eated cubes out of my drawings and using my influence from Sarah Sze, I invented some ways to group my work and how it was to be displayed. With ‘Minecraft’ being a constructive game, I decided to use it as a basis for the presentation of this piece. The outcome is a world of my own which is driven by imagination and creativity. A world where everything is happening but nothing built in the same way, where you can continue to change, manipulate and play with the architecture to make your minimal ideas expand.

Drawing has been a massive part of this project, but drawing is a minimal part of my life; I’ve realised that I have my own style of drawing and I now understand its importance. I will be continuing to draw in the future, now that I understand its ability, and mine.