worlds
Artist Influence – JeeYoung Lee
JeeYoung Lee is also another artist who I have recently came across on in art blog, and her work is about creating an installation in her three by six metre studio. Lee fills every square inch of her small studio space with handmade props, backdrops, and set pieces. All of the images of Lee’s studio have not been digitally edited in post-shoot.
What interests me about her work is how she uses the entire of her space to create these installations, and also how these installations look so fantasy-like. The whole point of an installation is to create a world outside of our own, and Lee does this perfectly, she creates a space unlike any other. I will definitely be keeping an eye on what she makes, and maybe tried to decipher how she makes it.
The text above is a mix my own opinion and research of JeeYoung Lee.
Information and pictures found fire the sites below:
http://www.opiomgallery.com/en/artistes/oeuvresphotographe/17/jeeyoung-lee
Artist Influence – Tomás Saraceno
Tomás Saraceno, has always been a favourite artist of mine. His work has always intrigued me, by the way the architecture of his work stands alone by itself. One of my favourite pieces of Saraceno’s work is his 14 billion piece, which is an installation piece on how a spider constructs its web; I used it as influence for one of my earlier projects in A-level, and since then I have always been interested in installation and the use of space.
From what I’ve gathered, Saraceno has always been interested in creating his own environment, most of his work is the lead to an idea, which is to create a city in the clouds. Saraceno’s background knowledge in architecture has given him the ability to create unimaginable spaces in which are interactive to the viewer; these spaces allow the viewer to explore their surroundings within the space without any fear of danger, even though some of these spaces do require the viewer to step out of their comfort zone. I personally have not experienced any of Saraceno’s work, from what I’ve heard though his work is amazing to see and to experience.
Saraceno’s work relates to mine because we are both interested in creating our own world, whether this be within reality or imaginary. With Saraceno having the knowledge of architecture and how to build his own world, he has the ability to go beyond the limits of space and create unbelievable spaces.
Tomás Saraceno is influenced by space, the space around the Earth, outer space, all of space. From the information on his website, Saraceno shows a lot of information about space, the galaxies, and all of space. From what I can gather, Saraceno enjoys explaining/exploring the possibility of space, and enjoys bending the rules on how space can be used; I believe Saraceno takes pride with his research and always tries to push the ‘impossible’ with each piece he makes.
The text above is a mix of my own opinion and research of Tomás Saraceno.
Information and pictures found at the sites below:
http://www.estherschipper.com/Tom%C3%A1s_Saraceno_Biography
Fictional Worlds – Everything At Once
Sorry for the delay in this being posted, but hey, it’s finally here! Enjoy.
My project is about how we create our own fictional worlds, and how we can create objects, people, and even space out of the most minimal idea. The piece I have created is to illustrate my own worlds and everything that happens within them; as we can’t see everything that’s happening in our world, I decided to illustrate everything that happens in mine, so you can see everything at once.
This project began with the plan of using mark-making and drawing to music, this idea came from the Visual Communication project in the exploration stage of the year. I began to listen to music from the game ‘Minecraft’ and started to draw random shapes and designs, which slowly turned into a landscape. ‘Minecraft’ is a computer game, where the landscape is made from cubes and pixels and you can change, build and create your own world. I then explored the idea of fictional worlds and to create more detailed and meticulous drawings, evolving them to what they are now.
For a while, my drawings developed on their own, I would place them on my wall to give influence to the next and that created a chain of drawings which then started to illustrate different dimensions of my fictional world. I researched Paul Noble’s work and gained some influence from his ‘Nobson Newtown’, an illustrated world of his own creation. I was also inspired by Sarah Sze’s work and how she collects and groups her work and creates her own world in her installations.
Once I finished drawing, I decided to collect my work and develop the piece further. I went back to ‘Minecraft’ and decided to use its architecture; I then created cubes out of my drawings and using my influence from Sarah Sze, I invented some ways to group my work and how it was to be displayed. With ‘Minecraft’ being a constructive game, I decided to use it as a basis for the presentation of this piece. The outcome is a world of my own which is driven by imagination and creativity. A world where everything is happening but nothing built in the same way, where you can continue to change, manipulate and play with the architecture to make your minimal ideas expand.
Drawing has been a massive part of this project, but drawing is a minimal part of my life; I’ve realised that I have my own style of drawing and I now understand its importance. I will be continuing to draw in the future, now that I understand its ability, and mine.
Final Major Project
Here is an update on my Final Major Project.
My project is about creating fictional worlds, using mark-making to create landscapes and planets. During the project, I have been listening to music from the video game ‘Minecraft’, and from that I’ve been drawing out the music, creating organic shapes and designs. ‘Minecraft’ is the main force behind the formation of this project, but it also backed up with the Visual Communications project, where I drew to music and created my own window into space. I chose to use mark-making from the beginning of this project, but I had no idea that it would lead to creating multiple drawings.
I have recently came to a point in which I need to focus on a different pushing force and create something from these drawings, so I have took more inspiration from ‘Minecraft’ and have created boxes which have my drawings printed onto the faces. I’m trying to bring the ‘Minecraft’ world into reality, and using my drawings to create a new style of landscape in the ‘Minecraft’ style. I also have the idea of using animation, and collage to enhance the drawings.
I’m still in the process of making work and planning an exhibit, so there will be more of this project but for now, enjoy.